///////////// Amplified ///////////// an HLDM map made by Fregira for the Half Life 25th anniversary Vanilla contest. https://gamebanana.com/members/1515666 discord : Fregira ----- Here's a map I made the last couple of weeks for the 25th anniversary Vanilla Contest of TWHL. The brief was to made a HLDM map sticking to vanilla textures and theme and trying to make something up to date to modern standards. So here's my take, hope you enjoy it :) Special thanks to - Mozartkugeln - tophatwaffle - the303 - mateo21 - monolith - the TWHL community - my gf who supported me through all this... Some figures : build time : ~15 days (december 2023 to january 2024) compilation time : 40 min ~60 test compilations ~200 leaks fixed 1 custom texture used only, the rest are original WADs Render specs 17 004 faces 128 908 base patches 345 459 square feet [106 000 m²] of surface rendered 12 422 direct lights and 19 946 fast direct lights 29 834 optimized clipnodes 18 801 optimized planes