// AtticRats_2004.res // map originally by Grimlock // Updated by Ace Ventura and qUiCkSiLvEr // Items commented out with // do not need to be enabled for download // stock and custom wads - custom textures are embedded inside the bsp //halflife.wad //xeno.wad //AtticRats_2004.wad // map related files maps/AtticRats_2004.txt maps/AtticRats_2004.res // overview files - enable if you want players to get the spectator overview overviews/AtticRats_2004.bmp overviews/AtticRats_2004.txt // custom skybox gfx/env/3dm747up.tga gfx/env/3dm747dn.tga gfx/env/3dm747lf.tga gfx/env/3dm747rt.tga gfx/env/3dm747ft.tga gfx/env/3dm747bk.tga // stock sprites //sprites/glow04.spr //sprites/laserbeam.spr //sprites/enter1.spr //sprites/xsmoke1.spr //sprites/xssmke1.spr //sprites/stmbal1.spr //sprites/wsplash3.spr //sprites/flame.spr // stock sounds //sound/weapons/electro5.wav //sound/weapons/electro6.wav //sound/ambience/alienwind1.wav //sound/ambience/burning3.wav //sound/ambience/burning1.wav //sound/ambience/the_horror3.wav //sound/ambience/the_horror4.wav //sound/ambience/particle_suck1.wav //sound/ambience/rocket_steam1.wav //sound/ambience/alienwind2.wav //sound/ambience/mgun_burst2.wav //sound/common/bodysplat.wav //sound/gonarch/gon_birth1.wav //sound/debris/bustflesh1.wav //sound/weapons/electro4.wav //sound/buttons/button1.wav //sound/buttons/button8.wav //sound/barney/stench.wav //sound/barney/aimforhead.wav //sound/barney/diebloodsucker.wav //sound/barney/ba_seethat.wav //sound/scientist/scream3.wav //sound/scientist/scream24.wav //sound/fvox/safe_day.wav //sound/x/x_die1.wav // custom sounds //sound/ambience/ahole1.wav //sound/ambience/babycry.wav //sound/ambience/tsii.wav //sound/music/don't_worry_be_happy.wav // stock models //models/skeleton.mdl // custom models //models/shotgun1.mdl