* * * HALF-LIFE DEATHMATCH MAP * * * 6th July 1999 *Map Info* ===================================================================== Map Title : BRAGAS (Pants) Map Filename : bragas.bsp Map Format : Half-life BSP Map Version : 1.0.2 Author : Adam Mummery-Smith E-Mail Address : adam@yesit.co.uk Home Page : http://www.earthquake.freeisp.co.uk Description : Arena-based deathmatch level. This level just kind of evolved from an idea that I had. I have tried to combine some of the good points from other deathmatch levels that I have played. Credits to : Valve for Half-Life and Worldcraft All the guys at Wavelength (http://www.planethalflife.com/wavelenth) for their fantastic tutorials which helped me to build this level !!! *Play Info* ===================================================================== Single Player : If you want - no monsters though :) Cooperative : No Deathmatch : Absolutely ! Teamfortress : No Difficulty Settings : No New stuff : None CD Track : None *Construction Info/Statistics* ===================================================================== Base : Original Construction time : About 3 weeks on and off (during my exams *g*) Editor(s) used : Worldcraft 2.1 Compile Time : QCSG - 8 Seconds QBSP - 11 Seconds QRAD - 70 Seconds VIS - 507 Seconds Compile Machine : PII 300MHz w/128 Mb RAM Solids : 334 Faces : 2005 PointEntities : 171 SolidEntities : 53 Known bugs : A few related to VIS info (ie, can see parts of level that you shouldn't be able to) but don't affect gameplay. Some places are also REALLY hard to get to :) Comments : Best with 2-6 players. *Other Info* ===================================================================== In early versions the framerate of this was real bad. Please let me know if you have trouble with this. I would REALLY appreciate any comments/suggestions that anyone has about it. I am still a novice to level building so constructive criticism is expected ! :) *Legal Stuff* ===================================================================== Authors MAY modify this map and use it as a base for additional levels. (Contact me if you want a copy of the original .MAP file :) ) This map may be distributed over internet, BBS or any other FREE media. It must NOT be sold, under ANY circumstances for ANY amount of money without my permission. Also, it must always be distributed along with this .TXT file.