// creeps_temple.res // by >>Skull&Bones<< // june 2003 // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // custom skybox // ------------- gfx/env/LMmnts_1BK.tga gfx/env/LMmnts_1DN.tga gfx/env/LMmnts_1FT.tga gfx/env/LMmnts_1LF.tga gfx/env/LMmnts_1RT.tga gfx/env/LMmnts_1UP.tga // map related files // ----------------- maps/creeps_temple.txt maps/creeps_temple.res //maps/creeps_temple.bsp // stock and custom sprites // ------------------------ //sprites/fire.spr //sprites/blueflare2.spr //sprites/bluejet1.spr //sprites/hotglow.spr // stock and custom models // ------------------------ // models/ribcage.mdl // models/riblet1.mdl // models/abone_template1.mdl // models/bskull_template1.mdl // models/uplant2.mdl // models/uplant3.mdl // models/teleporter_blue_sprites.mdl // models/uplant1.mdl // models/dod_tree1.mdl // custom sound files // ----------------------------- //sound/creeps_temple/elec_tp.wav //sound/creeps_temple/burning.wav //sound/creeps_temple/aliendoor1.wav //sound/creeps_temple/sbs.wav //sound/creeps_temple/thunder.wav models/player/CIA_CREEPITALL/CIA_CREEPITALL.mdl models/player/CIA_CREEPITALL/CIA_CREEPITALL.bmp models/player/CIA_BATCREEP/CIA_BATCREEP.mdl models/player/CIA_BATCREEP/CIA_BATCREEP.bmp