===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title :Flood Wave Filename :floodwave.bsp Author :Schrade aka(drummer) Author Email :4bran@gte.net Home page :brandon.renfrow.net Description :A level set in a couple rooms below a desert at night. There is many areas including a floodable room which traps everybody inside and will lead the survivor to an egon. ------Credits and Thanks--------------------------------------------- I would like to thank Panic for mapping help and all the play testers ------Additional Info, Tips, and Notes------------------------------- The flood room has a 3min wait... so If you want to flood it constantly you'll have to wait ------Play Information----------------------------------------------- Deathmatch : yes Single Player : no Map Description : How Many Players: 4-8 ------Map Information------------------------------------------------ New Textures : none New Sounds : none ------Construction--------------------------------------------------- Base : WorldCraft 3.3 Editor(s) used : Compile Machine : Amd 450, 128mb ,Voodoo 2 Compile time : 3/4 hours Playtest time : plenty ------Map Instructions----------------------------------------------- Unzip the files in this archive. Place the map, "floodwave.bsp" in your half-life/valve/maps directory. If there are any .wad files in this zip, place them in the half-life/valve directory. ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.