// Mario_Land Resource file // items commented out are included for reference only ... // HL servers will d/l sound and sprite file on its own so don't enable them // please put this file in the valve/maps directory along with the Mario_Land.BSP and Mario_Land.TXT file // 1ea custom skybox (6 views) gfx/env/grassup.tga gfx/env/grassdn.tga gfx/env/grasslf.tga gfx/env/grassrt.tga gfx/env/grassft.tga gfx/env/grassbk.tga // 2ea custom sprites //sprites/cloud.spr //sprites/spinning_coin.spr // 8ea custom sound files //sound/ambience/waterfall3.wav //sound/mario/coin.wav //sound/mario/pipewarp.wav //sound/mario/taunt.wav //sound/mario/moverock.wav //sound/mario/bird1.wav //sound/mario/falling1.wav //sound/mario/death2.wav // 3ea custom models - one monster, two player models/cannon_guy.mdl models/player/mario/mario.mdl models/player/mario/mario.bmp models/player/mario/mario.txt models/player/luigi/luigi.mdl models/player/luigi/luigi.bmp models/player/luigi/luigi.txt // 2ea map related files maps/mario_land.txt maps/mario_land.res // 2ea custom Spectator (HLTV) map overview files overviews/mario_land.bmp overviews/mario_land.txt