================================================================ Title : Operation Nitewire (Trenches II) Filename : Nitewire [Package: nitewire.zip -- nirewire.bsp nitewire.txt] Author : Dr Funk Email Address : drfunk@cgocable.net [Comments welcome] Website : http://www.cgocable.net/~drfunk/ Description : I got so much email and comments from the first map, onawire, so here is my next masterpeice, nitewire. It is dark, but it is a lot of fun! Thanks to : Beta Testing - Jaxon Rover (Mr. Avenger) Tim (Tim/TimEnchanter) UNHOLY (Torpedo) HK93c (Primative Pete) Wrath Jat (Missy) Hisky (Hisky) Haldore Snicker Chrispix (Dancing Bonez) Mad-Monk Trooper Great Links : My Website: http://www.cgocable.net/~drfunk FAST Website: http://www.digitalvelocity.com/games/fast/index.htm Rainbow Six Retreat: http://rainbow6.3dretreat.com/ ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : No Teamplay : Yes Difficulty Settings : No New Sounds : No New Graphics : Yes New Monsters : No New Demos : No New Models : No * Construction * Base : Completely from scratch Editor(s) used : Worldcraft 2.0 Known Bugs : None Found. Build Time : At least 2 weeks to complete this one! Comments : I hope you all enjoy this one! I had a lot of fun making it! Installation : Unzip nitewire.zip into your sierra/half-life/valve/maps directory and join a game with nitewire.bsp! Or if youd like to run around in it, run "hl.exe -console +map nitewire.bsp". Have fun! Notes : Let me just warn you that the size of the file is extremely big and definately shouldn't be downloaded from a server, unless you have a really high speed modem. Also, the reasons you may find high r_speeds are simple. In regular deathmatch maps you dont see large chunks of the level from one area, like these types of maps do. So if you really want good speeds on levels like this and On a wire, you'll probably want a fast processor. It's probably best to turn the decal amount down to about 100-1000. To do this, bring down the console and type "r_decals 100". Turning off your view weapon is also suggested, which is done by bringing down the console and typing "r_drawviewmodel 0".