// rusted.res // res file written by Zarko 'Napoleon' Dinev // For use with HLDS to allow the map and the resources to be downloaded  // do not modify this file unless you know what you're doing  // Compile 06/24/2021 // .res entries (16): decals.wad gfx/env/m_eps_bk.tga gfx/env/m_eps_dn.tga gfx/env/m_eps_ft.tga gfx/env/m_eps_lf.tga gfx/env/m_eps_rt.tga gfx/env/m_eps_up.tga gfx/env/m_eps_bk.bmp gfx/env/m_eps_dn.bmp gfx/env/m_eps_ft.bmp gfx/env/m_eps_lf.bmp gfx/env/m_eps_rt.bmp gfx/env/m_eps_up.bmp overviews/rusted.bmp overviews/rusted.tga overviews/rusted.txt sound/ambience/evil_ambience_left.wav sound/ambience/evil_ambience_right.wav sound/ambience/rumble2.wav sound/ambience/wind2.wav sound/ambience/xosec7_gs.wav sprites/flare1n.spr sprites/glow01n.spr // end res file