------General Info-------------------------------------------- Date : June 24, 2021 Title : rusted Filename : rusted.bsp Filesize : 3.72 megs Author : Zarko 'Napoleon' Dinev Author Email : zarko.dinev@gmail.com ------Map Desciption------------------------------------------------- This is a complete brush-by-brush re-build of one of my favorite Gunman Chronicles map rusted. Creation time: Well, that's relative... I started working on the map late 2010, but then I shelved the project. I recently had time to finish the map (It's pretty much what I always wanted). So it would say the total time spent on the map is around 2 months.  ------Play Information----------------------------------------------- Deathmatch : yes Single Player : info_player_start exists How Many Players: 2-20 ------Construction--------------------------------------------------- Editor(s) used : VHE 3.4 Zoner's HL tools 2.4.2 Time to Complete: around 2 months Compile Machine : Intel(R) Core(TM) i7-8750H 2.2, 32gb RAM Compile time : 12 min (-extra for hlrad) Playtest time : 30+ Days Custom Tex's : Yes Detail Textures : No ------Changes log---------------------------------------------------- - It is no longer possible to go on top of the map or outside of the map. - Fixed wrongly set spawn points, you will no longer spawn stuck.  - Added map overview. - Added detail textures. ------Map Instructions----------------------------------------------- Unzip this file in your half-life/valve/maps directory, or Adrenaline Gamner Directory. ------Thanks/Credits------------------------------------------------- Original design: Rewolf Software Textures: Rewolf Software Mapping: Napoleon ------Final Words----------------------------------------------------  If you find any bugs that needs fixing you can contact me by e-mail on gamebanana. Thanks for reading, now go and play the map. :) Napoleon was here, some undefined time, 2021.  ------END------------------------------------------------------------