// suite2.res // by DocRock // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // WADs used (all stock ... custom textures are embedded) // ------------------------------------------------------ // chateua.wad //7 ea custom models //models/suite2/couch3.mdl //models/suite2/pc.mdl //models/suite2/couch1.mdl //models/suite2/tablelamp.mdl //models/suite2/klo.mdl //models/suite2/piano.mdl //models/suite2/vace.mdl // 1ea custom skybox (6 views) gfx/env/met_up.tga gfx/env/met_dn.tga gfx/env/met_lf.tga gfx/env/met_rt.tga gfx/env/met_ft.tga gfx/env/met_bk.tga // map related files // ----------------- maps/suite2.txt maps/suite2.res //maps/suite2.bsp //1 ea sprite file //sprites/enter1.spr // .\crossfire.res - created with RESGen v1.00 // RESGen is made by Jeroen "ShadowLord" Bogers // URL: http://www.unitedadmins.com/mapRESGEN.asp // Res creation date, GMT timezone (dd-mm-yyyy): 27-07-2001 // .res entries: maps/crossfire.res halflife.wad sound/weapons/sbarrel1.wav sound/ambience/siren.wav sound/ambience/jetflyby1.wav sound/weapons/mortarhit.wav sound/debris/beamstart11.wav sound/weapons/electro5.wav sprites/muzzleflash1.spr sprites/steam1.spr sound/misc/comeagain.wav sound/misc/awwcrap2.wav sound/misc/awwman.wav sound/misc/woohoo2.wav sound/misc/dohoo.wav sound/misc/dohnuts.wav sound/misc/doh2.wav sound/misc/doh3.wav sound/misc/doh4.wav sound/misc/doh5.wav sound/misc/doh7.wav sound/misc/doomed.wav sound/misc/awwcrap.wav sound/misc/bud.wav sound/misc/doh.wav sound/misc/er.wav sound/misc/haha.wav sound/misc/ow.wav sound/misc/woohoo.wav sound/misc/weis.wav sound/misc/comeout2.wav sound/misc/attention2.wav sound/misc/cracker1.wav sound/misc/dontbgay.wav sound/misc/gotcha.wav sound/misc/hitbad.wav sound/misc/bitedust5.wav sound/misc/coughup.wav