// zm_cantera.res //. gfx/env/cxbk.tga gfx/env/cxdn.tga gfx/env/cxft.tga gfx/env/cxlf.tga gfx/env/cxrt.tga gfx/env/cxup.tga cs_camouflage.wad de_dust0.wad grid_cso.wad ntdm1.wad tdm01.wad ze_hitchhiking.wad zm_cantera.wad zs_conspiracy.wad zs_encounter.wad //models/bg_plight.mdl //models/bg_qr_vent01.mdl //models/chick.mdl //models/feather.mdl //models/pi_tree.mdl //models/pi_tree3.mdl //models/tank_s.mdl //models/bzm_metro/metro_elec_box.mdl //models/bzm_metro/metro_elec_switch.mdl //models/de_turkey/bg_cone2.mdl //models/pve_standalone/bg_byakangbong01.mdl //models/shelter/grass_set.mdl //models/shelter/zb_tire.mdl //models/ze_streetlight.mdl //models/zm_shoreline/drum_01.mdl //models/zm_shoreline/drum_02.mdl //models/zs_lusia/bg_63_chain01.mdl //models/zs_memories/bg_oldgrass01.mdl //models/zs_memories/bg_outcity02.mdl //models/zs_paranoia/mine_light01.mdl //models/zsh_deadcity/bg_antenna.mdl //models/zsh_hellride/crane.mdl //models/props/bg_ventilation01.mdl //models/props/car_cement.mdl //models/props/car_dump_truck01_brk.mdl //models/props/car_excavator.mdl //models/props/defence01.mdl //models/props/tree_noleaves.mdl sound/misc/killchicken.wav sprites/flame1.spr sprites/smoke_ia.spr