Dukowski 3D artist: Mike "Spider" Morace Michael.Morace@Dynamix.com 2D Artist: Zak "Pred" Kroft Zachary.Kroft@Dynamix.com Place the two files in a new folder called \sierra\half-life\valve\models\player\Dukowski The folder needs to be named the same as the model, or it won't work correctly. This is our first model for Half-Life. Dukowski, a cunning soldier, who is well skilled with combat weapons and explosives. He'll snipe you from the shadows or get up in your face and crack your skull with a crowbar. Always look over your shoulder, cause he'll be there. Sorry, no team colors in this one. I may do it in the future, but I couldn't mess with Pred's pretty skin. We'll be doing more skins in the future, to fill out the team. If anyone would like to use this for mods, or put up a team server, contact us. Mike "Spider" Morace KingMinos@aol.com Wavelength - Half-Life Editing http://www.planethalflife.com\wavelength Thanks to Valve, for not only a great game, but a great game to edit. We're looking forward to Team Fortress 2! The .mdl file is the model you will see during play. The .bmp file is necessary for the model to be selectable via the launcher interface. For a player model to be visible to all clients playing, it must be installed by all clients. Even if it's on the server, it will not be downloaded to clients when they join.