February 18,2003 Ginger HLDM Player by qUiCkSiLvEr ============================================================================= Title : Ginger - a real live Gingerbreadman! Author : qUiCkSiLvEr Web Page : http://www.mindspring.com/~ottalini/qUiCkSiLvEr.htm Description : Custom Model for Half-Life And Special Thanks : DocRock and BabyKitKat for inspiring me! Where to get models? : be sure to visit www.skinlayer.com ============================================================================= This model was originally a solid created as a cookie in the oven by DocRock for his new map Camper_Rats. I extracted the model from the RMF in DXF format, imported the DXF into milkshape, cleaned it up, textured it and added the standard HLDM player animations (whew). I also created a monster model version that matched the original cookie for the map. All of the graphics work was done using Microsoft Imager2, Wally, Photostyler, mgi Photosuite, and any other tool that let me do what I needed. All the compiling and decompiling, mesh, texture, skeleton and animation work was done in Milkshape 1.6.5. Info: Files included: Ginger.mdl - The HLDM player version of the game Ginger model file Ginger.bmp - The picture you see when selecting the model in the game Ginger.txt - This text file Place Ginger.mdl, Ginger.bmp, Ginger.jpg and Ginger.txt in a new folder called Ginger, in valve\models\player folder in your Half Life directory. ** IMPORTANT NOTICE ** This model should NOT be distributed in any kind of commercial compilation, product or package without my personal approval. This model CAN otherwise be distributed freely as long as this text file is included, unmodified, with the package. And PLEASE don't extract the skin and draw a mustache on it then release it to the world as yours, IE: don't be lame. (thanks to NSi for the notice).