August 12,2002 BWsniper from Team Fortress Skin Converted to HLDM by qUiCkSiLvEr Specifically for DocRock's new map Greyscale! ================================================================================== Title : BWsniper - HLDM player model for DocRock's Greyscale map Author : qUiCkSiLvEr Web Page : http://www.mindspring.com/~ottalini/qUiCkSiLvEr.htm Description : Converted Model for Half-Life DM And Special Thanks : To Demoness for her awesome website and support be sure to visit www.skinlayer.com ================================================================================== This is converted Team Fortress Model (one of a complete set). Basically I updated the animations and converted the model to full greyscale colors and matched the textures used in the greyscale map. All of the graphics work was done using Microsoft Imager2, Wally, Photostyler, mgi Photosuite, and any other tool that let me do what I needed. All the compiling and decompiling and other bone related work was done in Milkshape 1.5.10. All the texture application was done directly in the very nice Half-Life Model Viewer V1.24 by Mete Ciragan. The total modification took about 1 hour from start to finish (I'm getting better at this stuff lol). Info: Files included: BWsniper.mdl - The HLDM player version of the game BWsniper model file BWsniper.bmp - The picture you see when selecting the model in the game BWsniper.txt - This text file Place BWsniper.mdl, BWsniper.bmp, BWsniper.jpg and BWsniper.txt in a new folder called BWsniper, in valve\models\player folder in your Half Life directory. ** IMPORTANT NOTICE ** This model should NOT be distributed in any kind of commercial compilation, product or package without my personal approval. This model CAN otherwise be distributed freely as long as this text file is included, unmodified, with the package. And PLEASE don't extract the skin and draw a mustache or remove the clothes from it and release it to the world as yours, don't be lame. (thanks to NSi for the notice).