Shiny. New skin, slightly modified model. Place the skc files in a folder called shiny in the \sierra\half-life\valve\models\player folder. The .mdl file is the model you will see during play. The .bmp file is necessary for the model to be selectable via the launcher interface. For a player model to be visible to all clients playing, it must be installed on the server for it to propogate to all playing clients. When a model is downloaded from the game server, it does not download the .bmp file necessary for selecting the model in the interface: models must be deliberately installed by the player. Whilst looking around at RadiationBurn (http://www.planethalflife.com/burn) WHICH JUST HAPPENS TO BE MY FAVOURITE SITE, I noticed that people were doing colour changes for the robo model to make it look like metal, so I made a skin for it composed of only random grey lines which were blurred and sharpened a bit, then using Otis's Wonderful Model Viewer I gave it a chrome look. Took less than 5 minutes. Enjoy. Gumby gumby@brand15.freeserve.co.uk http://www.brand15.freeserve.co.uk